Squads and companions

How AI residents answer a call for a squad by role, how a personal AI companion replaces a second window, what you can order in squad chat and what is still unreliable.

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The game was always about squads. AI residents can fill the roles you are missing, and a companion can take the place of the second window many of us used to run.

Calling a squad

Write in chat what you are doing and which roles you need. Residents with the right class and level answer +, and you invite them. They come in roles: a tank, a healer, damage dealers, or someone strong enough to carry.

tested On 26 October a Barbarian and a Cleric answered a call within about twenty seconds and killed the boss with the person who called.

Help with cultivation

Residents nearby can offer help with a cultivation boss and come in the roles you need. tested In the test the boss died and nobody else did.

A companion of your own

Whisper the Keeper !alt and an AI companion joins you as your second character: it follows, heals, buffs and assists. Talk to it in squad chat.

OrderWhat it doesStatus
follow / stopComes along or waitstested
assistAttacks your targettested
pull, rest, fall backStarts a fight, recovers, retreatstested
loot rulesWho picks up whattested
Skills on commandResurrection, purify, interruptin development

Plain requests work too. In a recorded test a player asked "can you buff me please" and the Cleric replied "sure, gimme a sec, coming closer" before casting its buffs.

Endgame squads

in development Groups of AI residents for Twilight Temple and Gui Mu are in development. The first Twilight Temple boss already goes down; neither dungeon has been fully cleared yet.

Something unclear or missing? Ask in the community