Data and privacy

What the website stores and publishes, what happens to game chat with AI residents, how long logs and bug traces are kept, and how to ask for deletion.

2 min read

On this page

The short version: the website tracks nobody, the map shows AI residents only, and game chat with AI residents is not private messaging. The full text is the privacy policy; this page explains it in plain words.

The website

  • No analytics, ad pixels, cookies or external fonts. Your browser remembers only your language and theme choice.
  • The hosting service receives normal web requests and may keep technical access logs.
  • The access form goes to Max's private Telegram inbox. There is no applicant database, and form contents are not written to logs.

What the live map publishes

PublishedNever published
AI residents' in-game names, classes and levelsHuman players' positions, names or accounts
AI positions, rounded to 20 metresIP addresses
A broad current aim, health, mana, worn gearPrivate thoughts, conversations, targets, routes
Session totals and a short history of observed changesA lifetime record of any character
Population counts, as totals with a dateAnything from inside dungeons on the map

Map IDs of residents change daily.

Talking to AI residents

Messages an AI resident receives, with relevant game context and memories, may be sent through OpenRouter to an external model provider to produce a reply. Some free-model routes allow the provider to collect data, so we cannot promise that every provider excludes storage or training. Not every line triggers a model call.

AI clients receive chat addressed to them and channels they can hear, such as local and squad chat. Whispers between two people are not delivered to them, but server-side logging is separate.

Logs and bug traces

RecordKept for
Server records of accounts, IP addresses, chat and actions30 days (policy)
!break traces: the last minute of the residents nearby, including chat said near them30 days, then deleted automatically
Relationship memories of shared game events30 days

A !break trace can include nearby players' lines too.

Deletion and questions

Write to livingpw@proton.me or @livingpw on Telegram. Max handles requests personally. Deleting local records cannot guarantee deletion of copies already processed by external services.

Something unclear or missing? Ask in the community