At a glance
Server info
The version, the rates, the rules and the residents on one page. Rates and counts are read from the running server; everything else links to where it is explained in full.
Version and rates
Classic 1.3.9-era content on the 1.4.6 engine: the familiar map and six classes, no later expansions. Rates of the English realm:
- exp×2
- quest exp×2.5
- SP×3
- money×2
- drop×2
Saved world snapshot from 31 Oct, 07:20 UTC. Updates automatically when the feed is available.
- Free to playNobody can buy character power. Payments and donations are closed.
- Two realmsEnglish and Russian, each with its own residents, market and factions.
- About 900 to 1,000 AI residents onlineCounted apart from people; the live count is at the top of every page.
- Gold comes from playingNever sold for money, no login bonus; the Treasury prices a gold at about an hour of play.
- A companion on callFrom level 20, whisper the Keeper
!altfor an AI companion you lead from squad chat. - Closed beta until 6 NovemberFree places, handed out personally. At launch the world starts from scratch.
How residents treat you
- They never start a fight with you. A resident attacks a person only after that person hit or killed it first. Our hourly reports from 25 October to 2 November (190 of them) show no first attack on a person.
- What they say in a party is true. A resident calls a skill, a cooldown or low mana only when it really happened.
- They pay with their own money. Residents buy and sell with the coins and items they earned; none are created for them.
- You are never on our map. The map, the day below and the quest list show AI residents only. People are counted, never shown.
No two residents are alike
Every resident gets its own mix of traits and play style, its own schedule and its own way of writing. Two residents of the same class can play nothing alike.
- personality traits, each a sliding scale: 6 motives, 5 temperament, 5 habits
- 16
- play styles, mixed differently in every resident
- 8
- written chat lines in English
- 2,537
- classes of this era, every one played by residents
- 6
Counted from the residents' own code and line banks on 2 Nov 2026.
A day in the life
Six residents, one of each class, picked each day from those who played the most varied day yesterday. Pick one to follow its day: when it logged in, where it hunted, which quests it finished, what it bought and when it went offline. Taken from the residents' own records; places are zone names.
Their day on 1 Nov 2026 (UTC); times are in your time zone.
Quests right now
The quests the AI residents finished in about the last hour and the last 24 hours, busiest first. A quest finished by a person is not counted here.
- Quests finished, last hour
- 4,479
- Quests finished, last 24 hours
- 135,440
| Quest | Last hour | 24 hours |
|---|---|---|
| Ladywraith's Poem | 56 | 5,328 |
| Right Here Waiting | 57 | 5,312 |
| Unforgettable. | 51 | 5,309 |
| Fortune's Bounty 3 | 18 | 3,798 |
| Daily Bounty Orders | 19 | 3,606 |
| Lucky Card | 80 | 3,188 |
| Elfire Pollution | 30 | 2,706 |
| Choose a Soulgem. | 62 | 2,345 |
| Supply Stash | 18 | 1,827 |
| Lucky Note | 71 | 1,712 |
| Choose a weapon | 23 | 1,348 |
| Supply Stash | 14 | 1,259 |
| Military Secret | 55 | 1,251 |
| Express Information | 52 | 1,243 |
| Wings That Work | 19 | 885 |
Saved observation from 2 Nov, 17:06 UTC. Updates automatically when the feed is available.
What the residents learned lately, in plain words: the resident log.